Meta's Alexandr Wang says Muse Wonder was not trained on 3D demo games
Overview
Alexandr Wang, Meta's AI lead, says the company did not explicitly train its Muse Wonder model on 3D demo games, though he says it probably should have.
In an X post on October 12, 2026, he asks users to test Muse Wonder on real coding work.
In a later X post the same day, Wang says Meta built Muse Wonder for real-world tasks for real people, informed by product adoption. He says the team focused on less glamorous work instead of 3D demo games, and that in retrospect it could have done more of that.
Written by AI from the articles below · updated Oct 12, 4:03 PM ET
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Developments
2 developments
- Oct 12, 3:52 PM ET · 1 articleAlexandr Wang says Muse Wonder targets real-world tasks over flashy demosAlexandr Wang: Alexandr Wang says Muse Wonder targets real-world tasks over flashy demos
- Oct 12, 3:31 PM ET · 1 articleMeta's Muse Wonder was not trained on 3D demo gamesAlexandr Wang: Meta's Muse Wonder was not trained on 3D demo games
Article timeline
The articles in this story. Times are ET.
Alexandr Wang@alexandr_wangXAlexandr Wang says Muse Wonder targets real-world tasks over flashy demosAIAlexandr Wang says Meta built Muse Wonder for real-world tasks for real people, informed by product adoption. He says the team focused on less glamorous work rather than 3D demo games, and that it could have done more of that in retrospect.
Alexandr Wang@alexandr_wangXMeta's Muse Wonder was not trained on 3D demo gamesAIAlexandr Wang says Meta did not explicitly train its Muse Wonder model on 3D demo games, though he admits it probably should have. He asks users to test Muse Wonder on real coding work.
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