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Felix Rieseberg builds a game from scratch with one-shot Fable 5.2 prompts

AIFelix Rieseberg says he tested Fable 5.2's quality by building a game with one-shot prompts and no human feedback. He reports that every model, sound, and texture was generated from scratch, taking 8 hours and about $550 at API pricing.
Felix RiesebergVerified on X
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I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.

Everything in this game is from scratch: models, sounds, textures. ~$550 at API pricing, ~2.7M output and 445M input tokens, heavily cached. Took 8 hours!

Play it here: https://claude.ai/artifact/BGY1SztrAYcJQHSsnHHGmp

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Felix Rieseberg · x.comPublished · added here

Original title: I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.

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