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WorkBuddy shares a prompt for building a TPS game prototype in Hyper

2 articles1 sourcesince Nov 5Last article 1h ago ·

Overview

AISummary of 2 articles

WorkBuddy (@WorkBuddy_AI) posts on X a prompt asking an AI to build a third-person shooter prototype in the Hyper engine.

The prompt starts with 3C mechanics (character, camera, controls) in a simple scene with only a floor and four high walls. It assigns number keys 1 through 4 to switch between a dagger, pistol, rifle, and shotgun.

The post contains only the prompt. It reports no results from running it, and the source gives no details on Hyper or on how the prototype turned out.

Written by AI from the articles below · updated Nov 5, 5:23 AM ET

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Developments

2 developments

  1. Nov 5, 5:18 AM ET · 1 article
    WorkBuddy shares a prompt for building a TPS game prototype in Hyper
    WorkBuddy: WorkBuddy shares a prompt for building a TPS game prototype in Hyper
  2. Nov 5, 5:16 AM ET · 1 article
    WorkBuddy and Hy4 build a zombie shooter in Unreal Engine
    WorkBuddy: WorkBuddy and Hy4 build a zombie shooter in Unreal Engine

Article timeline

The articles in this story. Times are ET.

Nov 5
  1. WorkBuddyOfficial
    WorkBuddy shares a prompt for building a TPS game prototype in Hyper

    AIWorkBuddy posts a prompt asking an AI to build a third-person shooter in the Hyper engine. It starts with 3C mechanics in a simple scene with only a floor and four high walls. Number keys 1 through 4 switch between a dagger, pistol, rifle, and shotgun.

  2. WorkBuddyOfficial
    WorkBuddy and Hy4 build a zombie shooter in Unreal Engine

    AIWorkBuddy's account says its agent, built with Hy4, produced a third-person shooter in Unreal Engine with a zombie horde and an empty magazine. The author jokes that the game is immersive and rates it 10/10.

    Video from @WorkBuddy_AI's post

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