WorkBuddy shares a prompt for building a TPS game prototype in Hyper
Overview
WorkBuddy (@WorkBuddy_AI) posts on X a prompt asking an AI to build a third-person shooter prototype in the Hyper engine.
The prompt starts with 3C mechanics (character, camera, controls) in a simple scene with only a floor and four high walls. It assigns number keys 1 through 4 to switch between a dagger, pistol, rifle, and shotgun.
The post contains only the prompt. It reports no results from running it, and the source gives no details on Hyper or on how the prototype turned out.
Written by AI from the articles below · updated Nov 5, 5:23 AM ET
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Developments
2 developments
- Nov 5, 5:18 AM ET · 1 articleWorkBuddy shares a prompt for building a TPS game prototype in HyperWorkBuddy: WorkBuddy shares a prompt for building a TPS game prototype in Hyper
- Nov 5, 5:16 AM ET · 1 articleWorkBuddy and Hy4 build a zombie shooter in Unreal EngineWorkBuddy: WorkBuddy and Hy4 build a zombie shooter in Unreal Engine
Article timeline
The articles in this story. Times are ET.
WorkBuddy@WorkBuddy_AIOfficialWorkBuddy shares a prompt for building a TPS game prototype in HyperAIWorkBuddy posts a prompt asking an AI to build a third-person shooter in the Hyper engine. It starts with 3C mechanics in a simple scene with only a floor and four high walls. Number keys 1 through 4 switch between a dagger, pistol, rifle, and shotgun.
WorkBuddy@WorkBuddy_AIOfficialWorkBuddy and Hy4 build a zombie shooter in Unreal EngineAIWorkBuddy's account says its agent, built with Hy4, produced a third-person shooter in Unreal Engine with a zombie horde and an empty magazine. The author jokes that the game is immersive and rates it 10/10.

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