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Big Walk developer House House discloses limited LLM use in bug fix

AIHouse House says it used an LLM sparingly to help fix a Unity shadow bug in its indie puzzle game Big Walk, representing under 0.1% of the code. The disclosure came after the developer submitted the game to the Independent Games Festival Awards, whose jurors have called for a strong anti-AI policy.
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Ars Technica · AI · Kyle Orland · arstechnica.comPublished · added here

Original title: Big Walk used AI to fix a bug. Now the indie gaming world is having a reckoning.