In this demo, Beam was prompted to create a 3D game in p5.js where an astronaut is free falling towards earth and must dodge or hit asteroids. Although Beam is not multimodal, its reinforcement learning (RL) training allows it to generalize across domains like gameplay.
Beam builds a 3D p5.js astronaut dodging game from one prompt
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Reflection AI demonstrates Beam creating a 3D game in p5.js in which an astronaut free falls toward Earth and dodges or hits asteroids. The company says Beam is not multimodal but generalizes to gameplay through its reinforcement learning training.
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Source: Reflection · x.comPublished · added here
