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Santiago's refund agent failed when a warehouse note overrode customer intent

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Santiago built a single-agent refund system with lookup_order and refund_order tools, and it issued a refund a customer had explicitly declined after a warehouse note said to refund. He says the fix was splitting the work into three agents, Intake, Order Checker, and Refund Processor, so that no agent can both read the request and move money.

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SantiagoVerified on X
@svpino

I built a simple agent to handle refunds.

It didn't work.

Let me show you how I messed this up and how I fixed it. https://x.com/i/article/2109762091028525057

Simple is not always better (and it’s often worse)

I built a simple agent to show you how easy it is to mess things up.

It’s an agent that handles customer refunds, and because the process is straightforward, I designed a streamlined end-to-end architecture.

Here is the diagram illustrating what I did:

We have a store, a support team, and my agent helping with refunds.

When a customer is unhappy with their purchase, they contact support. We then have the Return agent pick up the request and start the return process:

1. The agent interprets the request and realizes the customer wants to return their purchase.

1. It then uses the lookup_order tool to find the customer’s order. The tool returns the order information and any attached warehouse notes.

1. If the return window is open, the Return agent uses the refund_order tool to send the money back to the customer’s credit card.

This isn't rocket science, so I didn’t overthink my agent's architecture.

I’m also not naive, and I added as many guardrails as I thought were necessary:

- The agent ensures the order coming back from the lookup_order tool matches the one from the customer.

- It also ensures the return is within the proper timeframe before authorizing it.

- Finally, it prevents multiple refunds for the same order.

I thought these constraints had me covered, but my headaches came from a very different place.

I gave my agent too much responsibility. Simplicity became its Achilles' heel.

My design just didn’t work

My architecture was flawed from the start.

One customer messaged support to check the return status of their purchase. They didn’t want a refund just yet; they only wanted to know whether we had their product.

The Return agent looked up their order. Along with the return status, the tool returned a note from the warehouse: “The product was received by the warehouse. You can issue a refund now.”

Everything went down from there.

The Return agent added the warehouse’s note to its context window and issued the refund despite the customer’s specific instruction not to.

The customer said they didn’t want a refund. The warehouse said to issue one. The agent had to choose between two contradictory instructions and chose the wrong one.

Total nightmare.

I inadvertently designed a system where a tool could change the customer’s request.

The problem was self-evident:

Reading a request, interpreting it, and acting on it happen inside one model context with access to every available tool.

At this point, I felt I was just rediscovering the importance of separation of concerns.

Let’s fix it.

Back to the drawing board

I loved the simplicity of my design: an agent with a couple of tools that handled everything.

But simple is not always better, and it’s often worse.

I had to change my agent's architecture.

I broke it down into three agents glued together with a small amount of application code:

Customers’ requests now go through a very different process:

1. The Intake agent reads the request. It extracts the order ID and whether the customer wants a status check or a refund.

1. The Order Checker agent uses the lookup_order tool to find the order and determines whether to approve the return. If the customer requested a refund and the return is approved, the code calls the Refund Processor agent.

1. The Refund Processor agent uses the refund_order tool to refund the original customer’s card.

Every action is now isolated.

The Intake agent can’t refund money because it can’t access any payment tools. The Order Checker agent can only look up an order, but it can’t change the customer's request because the Intake agent already processed it and determined the action it needed to take.

If a note comes back from the warehouse asking to issue a refund, the Order Checker agent can’t do it. A problem text coming back from a tool can't result in the wrong refund.

Also, notice how each agent can only communicate using structured data.

The new design runs each agent with a separate context. Information passes between stages in a fixed format. Agents can't pass notes, different instructions, or actions.

The updated design, though slightly more complex, makes it very difficult for an agent to issue unauthorized refunds.

Separation of duties

The principle behind the fix is separation of duties, and Google's Advent of Agents, Day 3: Architecting Secure Multi-Agent Systems covers it. They use an example of handling warranty claims, but the idea is the same: split the work among agents and give each only the tools it needs. An agent that reads records should not automatically have permission to take action on those records.

My demo applies this principle inside the small Python application I wrote. The Advent of Agents version goes further on Google Cloud: each agent gets its own Agent Identity, Agent Gateway enforces which services each one can reach, Model Armor screens what goes into the model, and Private Service Connect and VPC Service Controls keep the traffic private.

You can check my demo illustrating the naive architecture and the updated one in this repository.

To take this pattern beyond a local demo, build it on Google Cloud's Gemini Agent Platform.

And thanks to Google Cloud for collaborating with me on this piece.

Source: Santiago · x.comPublished · added here