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NVIDIA and Microsoft open-source 3D studio pieces, 15 GitHub repos listed

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NVIDIA and Microsoft have open-sourced components of a 3D studio, and the post lists 15 GitHub repositories grouped by use. Among them, Microsoft's TRELLIS.2 turns one image into a fully textured 3D asset in about 3 seconds on an H100. The list also includes Tencent's Hunyuan3D-2.1 and HY-World-2.0, Stability AI's stable-fast-3d, and three.js.

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@Mnilax

is it legal?

NVIDIA and Microsoft just open-sourced the pieces of a full 3D studio for Opus 5.5

15 github repos, sorted by what you want to make:

GENERATE 3D ASSETS

01. TRELLIS.2 by Microsoft:
http://github.com/microsoft/TRELLIS.2
-> one image in, a fully textured 3D asset out, about 3 seconds on an H100

02. Hunyuan3D-2.1 by Tencent:
http://github.com/Tencent-Hunyuan/Hunyuan3D-2.1
-> production-ready 3D assets with PBR textures

03. stable-fast-3d by Stability AI:
http://github.com/Stability-AI/stable-fast-3d
-> one photo to a clean UV-unwrapped mesh, built for speed

04. meshy-mcp-server by Meshy:
http://github.com/meshy-dev/meshy-mcp-server
-> text or image to 3D, then remesh, retexture, rig and animate from your agent

BUILD SCENES AND WORLDS

05. mcp-for-blender:
http://github.com/ahujasid/mcp-for-blender
-> prompt-driven modeling, scene building and edits in a live Blender

06. HY-World-2.0 by Tencent:
http://github.com/Tencent-Hunyuan/HY-World-2.0
-> text or a single image to a navigable 3D world

07. supersplat by PlayCanvas:
http://github.com/playcanvas/supersplat
-> inspect, edit, optimize and publish 3D Gaussian splats in the browser

08. kit-usd-agents by NVIDIA:
http://github.com/NVIDIA-Omniverse/kit-usd-agents
-> edit Omniverse USD scenes in plain English, plus MCP servers for Kit and Isaac Sim

MAKE A GAME

09. unity-mcp:
http://github.com/CoplayDev/unity-mcp
-> run the Unity Editor in plain English: scenes, C# scripts, assets, tests, builds

10. godot-ai:
http://github.com/hi-godot/godot-ai
-> 46 tools for a live Godot editor: scenes, scripts, signals, UI, particles

11. unreal-engine-mcp:
http://github.com/flopperam/unreal-engine-mcp
-> drive a live Unreal Editor: actors, world building, Blueprints

3D ON THE WEB

12. editor-mcp-server by PlayCanvas:
http://github.com/playcanvas/editor-mcp-server
-> your agent builds PlayCanvas scenes and checks they actually run

13. three.js:
http://github.com/mrdoob/three.js
-> the JavaScript 3D library itself, 115k stars on GitHub

14. react-three-fiber:
http://github.com/pmndrs/react-three-fiber
-> build three.js scenes as reusable React components

15. threejs-skills:
http://github.com/CloudAI-X/threejs-skills
-> 10 three.js skills for Claude Code, from shaders to post-processing

a full 3D pipeline, and every piece of it lives on github

Mnimiy@Mnilax
it's absolutely gold ex-Figma Design Lead dropped a list of 15 github repos that turn Opus 5.5 into a full motion design studio SHIP A LAUNCH VIDEO 01. product-launch-motion: http://github.com/AbubakrChan/product-launch-motion -> point it at your product, get script, voiceover, camera moves and film grade 02. motion-graphics-skills: http://github.com/charlie947/motion-graphics-skills -> 15 skills for launch videos, animated charts and reels, zero After Effects 03. claude-motion-design: http://github.com/howseen-ai/claude-motion-design -> every cut lands on the beat, its demo film took 5 iterations on Opus 5.5 EDIT YOUR OWN FOOTAGE 04. hyperframes-student-kit: http://github.com/nateherkai/hyperframes-student-kit -> drop in your footage, it cuts dead air and mistakes, then adds motion graphics 05. motion-graphics: http://github.com/Barty-Bart/motion-graphics -> motion B-roll timed to your words, and it cuts you out of the background MAKE ANIMATED SHORTS 06. animate: http://github.com/cth9191/animate -> explainers in 7 styles, cut paper to riso to pixel art, storyboard first 07. claude-motion: http://github.com/whaleyxbt/claude-motion -> teaches Claude taste, makes it check its own frames, adds a sound engine 08. claude-remotion-skill: http://github.com/haidrrrry/claude-remotion-skill -> fixes the flat fades and stiff motion most AI videos ship with ANIMATE YOUR SITE 09. motion: http://github.com/motiondivision/motion -> buttons, cards and page transitions for React, Vue and plain JS 10. motion-dev-animations-skill: http://github.com/199-biotechnologies/motion-dev-animations-skill -> one sentence and Claude Code animates your site OFFICIAL BUILDING BLOCKS 11. hyperframes: http://github.com/heygen-com/hyperframes -> your agent writes HTML, HyperFrames renders it as video 12. remotion: http://github.com/remotion-dev/remotion -> turn an idea into a video straight from your coding agent 13. remotion skills: http://github.com/remotion-dev/skills -> Remotion's official best practices for Claude Code, Codex and Cursor 14. gsap-skills: http://github.com/greensock/gsap-skills -> official GSAP skills, the engine under the launch and editing kits above 15. motion-design-skill by LottieFiles: http://github.com/LottieFiles/motion-design-skill -> Disney's 12 animation principles, rewritten for AI agents the map picks your first install in 3 questions
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