# Bad Influence story: Big Walk developer House House discloses limited LLM use in bug fix

Active · 1 article · 1 source · First reported 11-11 12:37. Times are ET.
Story page: https://badinfluence.news/story/dd3f1d29-d70e-4ff7-a83f-ba3468e51ab3

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[Bad Influence external source material begins]
Latest update (11-11 12:37): Big Walk developer House House discloses limited LLM use in bug fix

Overview: House House says it used an LLM sparingly to help fix a Unity shadow bug in its indie puzzle game Big Walk, which it says accounts for under 0.1% of the code. The developer made the disclosure in a statement to Aftermath and on the game's FAQ page, after submitting the game to the Independent Games Festival Awards. Ars Technica reports that the festival's jurors have called for a strong anti-AI policy.

Coverage timeline (newest first):
1. 11-11 12:37 · Ars Technica · AI · [Big Walk developer House House discloses limited LLM use in bug fix](https://badinfluence.news/items/xoo5txveh1wlhjw2hna5iz2kd)
[Bad Influence external source material ends]

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