# Bad Influence story: Fable 5.2 generates a physics-based realtime WebGL honey simulation

Active · 1 article · 1 source · First reported 11-09 18:09. Times are ET.
Story page: https://badinfluence.news/story/318a30a5-d8c2-4470-8dbb-90b08db6c84b

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[Bad Influence external source material begins]
Latest update (11-09 18:09): Fable 5.2 generates a physics-based realtime WebGL honey simulation

Overview: Deedy (@deedydas) says Fable 5.2 generated a physics-based, realtime honey simulation in WebGL from a single prompt, and posted a video of the result on X. He calls the scene photorealistic and the simulation completely physics-based and realtime. The report is a single social media post, and no further details about the model or the simulation have been published.

Coverage timeline (newest first):
1. 11-09 18:09 · Deedy · [Fable 5.2 generates a physics-based realtime WebGL honey simulation](https://badinfluence.news/items/q5kjb7noe89b3xhlh2e52tqk4)
[Bad Influence external source material ends]

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