# Fable 5.2 generates a playable FPS from a single prompt

> Original title: Entire prompt:

- Source: Andrew Curran
- Published: 2026-11-10T00:43:05.000Z
- Bad Influence: https://badinfluence.news/items/w3qy34l0yiskt7265tesmdv7f
- Original: https://x.com/AndrewCurran_/status/2119953960794780133

## Summary

Andrew Curran says Fable 5.2 produced a small, photorealistic first-person shooter from one prompt with no human feedback. Felix Rieseberg says the game's models, sounds and textures were all generated from scratch, taking about 8 hours and roughly $550 in API costs.

## Post

Entire prompt:
'You know, you should also build me a FPS. Insanely detailed quality pls, something that looks visually like it can keep up with AAA. Make it small in scope (like a tiny level) but otherwise impressive photorealistic graphics.'

Fable 5.2 one shot it.

## Quoted post @felixrieseberg

> I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.
> 
> Everything in this game is from scratch: models, sounds, textures. ~$550 at API pricing, ~2.7M output and 445M input tokens, heavily cached. Took 8 hours!
> 
> Play it here: https://claude.ai/artifact/BGY1SztrAYcJQHSsnHHGmp

https://x.com/felixrieseberg/status/2119925633564463609
