BioShock's "ethical" playthrough bar is avoiding killing children, not adults
Original titleThe bar for "ethical" playthroughs of different games is interesting. In Bioshock, the bar is literally not murdering children. Murdering...
AISummary
Amanda Askell notes that in BioShock, an ethical playthrough is judged by whether the player avoids murdering children, while killing adults is acceptable. She observes this makes the bar for ethical play in different games an interesting comparison.
Source: Amanda Askell · x.comPublished · added here