the flashlight method of comparing two projections of the same embeddings π¦
2M points in webgl, color by spread/compaction, umaps aligned by procrustes.
Flashlight method compares two aligned projections of the same embeddings
AISummary
Ian Johnson shows a "flashlight" method for comparing two projections of the same embeddings, rendering 2M points in WebGL. The two UMAP projections are aligned with Procrustes, and points are colored by spread or compaction.
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Source: Ian Johnson π¬π€ Β· x.comPublished Β· added here
