# Felix Rieseberg builds a game from scratch with one-shot Fable 5.2 prompts

> Original title: I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.

- Source: Felix Rieseberg
- Published: 2026-11-09T22:50:32.000Z
- Bad Influence: https://badinfluence.news/items/n2p1kssjbl0kcs4sm1tnagscu
- Original: https://x.com/felixrieseberg/status/2119925633564463609

## Summary

Felix Rieseberg says he tested Fable 5.2's quality by building a game with one-shot prompts and no human feedback. He reports that every model, sound, and texture was generated from scratch, taking 8 hours and about $550 at API pricing. The post cites roughly 2.7M output and 445M input tokens, heavily cached.

## Post

I wanted to test Fable 5.2's quality with one-shot prompts without human feedback.

Everything in this game is from scratch: models, sounds, textures. ~$550 at API pricing, ~2.7M output and 445M input tokens, heavily cached. Took 8 hours!

Play it here: https://claude.ai/artifact/BGY1SztrAYcJQHSsnHHGmp

[Video](https://badinfluence.news/api/img-proxy?u=https%3A%2F%2Fpbs.twimg.com%2Famplify_video_thumb%2F2119919821538447360%2Fimg%2FtuJ7YP9fTEVJK8C8.jpg&mode=thumb&exp=1794528000&sig=8b956815dce501d9)
