# Anthropic releases Claude Fable 5.2 on DesignArena, priced 20% lower

> Original title: Claude Fable 5.2 by @AnthropicAI is now available on DesignArena!

- Source: Design Arena
- Published: 2026-11-09T21:02:10.000Z
- Bad Influence: https://badinfluence.news/items/ilpjtczjexzln7mjci1ii9t0s
- Original: https://x.com/DesignArena/status/2119898364133409152

## Summary

Anthropic's Claude Fable 5.2 is now available on DesignArena, priced at $8 input and $40 output per million tokens, down from $10 and $50 for Fable 5.1. It reads up to 1M tokens, writes up to 128K, and adds a fast mode that writes up to 2.5× faster. DesignArena's side-by-side 3D tests show Fable 5.2 producing more detailed orrery and chameleon scenes than Fable 5.1.

## Post

Claude Fable 5.2 by @AnthropicAI is now available on DesignArena!

Claude Fable 5.2 is Anthropic's new model for hard coding, reasoning, and vision work, at 20% less per token than Fable 5.1 ($8/$40 per million tokens, down from $10/$50). It can read up to 1M tokens, write up to 128K, and has a new fast mode that writes up to 2.5× faster.

We gave Fable 5.2 and Fable 5.1 the same two 3D prompts, a brass orrery and a chameleon at twilight, to see what changed.

Fable 5.2's orrery has engraved month and zodiac names, warm reflections that shift across the brass as the camera moves, and a photoreal Jupiter. Fable 5.1's orrery is built from simpler, chunkier parts under even lighting with few reflections, and its Jupiter is a plain striped ball.

Fable 5.2's chameleon has lifelike colors and patterns, moss that glows brightly under the branch, and fireflies that pulse. Fable 5.1's chameleon is made of rough, blocky shapes, its moss gives off only a faint glow, and its fireflies' pulsing barely noticeable.

Congrats to the @AnthropicAI team on the launch!

[Video](https://badinfluence.news/api/img-proxy?u=https%3A%2F%2Fpbs.twimg.com%2Famplify_video_thumb%2F2119894988498853888%2Fimg%2FZQ2pCSnG8y7orSGr.jpg&mode=thumb&exp=1794528000&sig=706fc32f2861b88c)
