# Hiding move labels drops model's game identification to 0/4

> Original title: Then we hid what the moves do, too, and the performance dropped to 0/4. Three times it said the game can't be identified.

- Source: Design Arena
- Published: 2026-11-04T01:57:13.000Z
- Bad Influence: https://badinfluence.news/items/hfqpatk7q8ps8991uk5dqm3qd
- Original: https://x.com/DesignArena/status/2117798287621415141

## Summary

Design Arena says that after it also hid what the moves do, performance dropped to 0/4. The model said the game couldn't be identified three times. The post concludes that the move labels were doing more of the work than first appeared.

## Post

Then we hid what the moves do, too, and the performance dropped to 0/4. Three times it said the game can't be identified. 

So the labels are doing more of the work than it first looks. Still a cool result!
