AgentGarten lets agents evolve through code-built worlds and neural rendering
AIMirroS released AgentGarten, which pairs executable code environments with a real-time neural renderer running above 30 fps so agents can act, observe, and learn. In a one-on-one hide-and-seek setup, the hider learned to block passages by round 4 and the seeker learned to climb ramps by round 10, guided by notes the agents wrote after each round. The authors report applying the same loop to four other tasks, including a dog-companion game, a narrow-bridge car passing task, herding, and quarry loading.